Smatterings of Press

In the world of video game academia, we’re pretty small potatoes. But small as we are, we are!

The next iteration of Video Game Studies will (maybe) be taking place on Signum’s SPACE Program in January. It’s dependent on participant interest, so give it a look here. The long and short of it is, we’ll be reading Tomorrow, and Tomorrow, and Tomorrow, by Gabrielle Zevin, and discussing video games a couple hours a week. We’ll look at classic games and genres and considering how they tie into the novel form a variety of critical and imaginative lenses. If all goes well, I’ll follow up with future courses in SPACE. I have a notion I can write something for this CFP on “The Post-Gamer Turn” into the bargain.

Meanwhile, the Twitch stream for younger readers in Signum Academy continues next year with more video game discussions. I’m planning on adapting material from the days of Outschool (which I joined in the first place trying to get traction for SA). More news on that to come.

A couple of notes about other past and current versions of these courses: the Science of Video Games, which Stephanie taught last year, more or less complete, can now be found here, and the Language and Code Cafe iteration of last year’s wellness I’m revamping for The Community School in Spokane got a little write up from the local news.

With all that going on, the time has come for us to be shuttering the patreon. We’re feeling pretty launched at this point, and there’s plenty of other worthy causes out there to support–such as Professor Kozlowski’s lecture series.

Many thanks to everyone who helped us get going. We’re back on this horse, this Rocinante, this quixotic Rocket sim.

This potato thanks you!

Undertale and EarthBound: Characters, Music, and Meaning

Saving the world this fall, and none too soon

Following up on this summer’s Camp Zelda, a new discussion of games old and new beings Wednesday. Undertale, EarthBound, and Beyond will take place weekly in an ongoing format, meaning students can sign up for as many sessions as they’re interested in attending. Everyone can access the course page for extra resources, but to join the live discussion, be sure to sign up on Outschool.

Wherever home is for you, pull up a chair and make yourself comfortable

NB: Outschool courses are designed for younger students–see course page for suggested age ranges. In the patreon classroom page, and in most of our podcasts, we’ll have room for the grown-ups to talk about video games.

Classroom Page Launch

Back to school–with classic and contemporary video game adventures.

At long last, we’re getting around to launching the Video Game Academy discussion page on patreon. Welcome, or welcome back!

Our current semester features deep dives into Pony Island and The Hex. Digging into these two with you will be just the latest part of our project bridging popular culture and academic discourse about video games.

Wot I Think: Pony Island – The Smartest Game Of 2016 | Rock Paper Shotgun

For about a year now, we’ve brooded over it in blog form here. All these posts and teaching materials remain freely available to use and share as you see fit. We suggest reading them 🙂

Along with incubating the blog, we’ve been at work on our flagship long-form podcast content, available most anywhere you get your podcasts. The initial productions, including three episodes on Little Inferno and twenty on Final Fantasy VI, provide something for the nostalgic and indie gamer alike.

Meanwhile, Ben has been teaching philosophy and mythology in higher ed and Wes has been tailoring video game courses to younger players. You can see more of that work here and here.

On the patreon page, you’ll be able to keep up with what we’re playing and contribute to the discussion, if you so desire. Just make a contribution to gain access to the live sessions, bonus special topics seminars, and personalized tutorials. Thanks for helping us continue to make academic discourse about video games.