Classics in the field and current research
Audio / Video / Discussion
- Games Studies Study Buddies
- JRPG Book Club
- The Pixels – Mage Cast
- Retrograde Amnesia
- Featured in Wired article on video game book clubs
- Trying To Be Kind
- Retronauts
- With a Terrible Fate
- Jacob Geller
- Screen Therapy
Books
- Homo Ludens, by Johan Huizinga
- Philosophical Investigations, by Ludwig Wittgenstein
- Laws, by Plato
- The Moral Judgment of the Child, by Jean Piaget
- Football in Sun and Shadow, by Eduardo Galeano
- Coach and Against the Rules (podcast), by Michael Lewis
- Man, Play, and Games by Roger Caillois
- Game Over, by David Sheff
- Reality is Broken, by Jane McGonigal
- In Praise of Shadows, by Junichiro Tanizaki
- Local Transcendence: Essays on Postmodern Historicism and the Database, by Alan Liu
- The Language of New Media, by Lev Manovich
- Art and Illusion, A Study in the Psychology of Pictorial Representation, by Ernst Gombrich
- How to Play Video Games, Payne and Huntemann ed.
- Dionysus Reborn, by Mihai Spariosu
- Cybertext, by Espen Aarseth
- Hamlet on the Holodeck, by Janet Murray
- Boss Fight Books, various, Gabe Durham ed.
- Legends of Localization, by Clyde Mandelin
- Games: Agency as Art, by C. Thi Nguyen
- Art of Game Design, by Jesse Schell
- Tomorrow, and Tomorrow, and Tomorrow, by Gabrielle Zevin
Web / Journals
- Game Design Forum
- Game Studies
- Journal of Games Criticism
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- Eludamos
- Video Game History Foundation
- Beyond the dull binary (with a dropbox link to readings)
- Posts by Mike Sell
- First Person Scholar
- Games and Culture
- Simulation & Gaming
- Critical Distance Compilations
For more, see the University of Michigan Library Research Guide
Also, Critical Distance’s Resources for Writers and IGDA’s resource library