To justify the ways of God [mode] to men: From Books to JPRGs and Back Again

On recent podcast conversations and sundry correspondence(s).

My mother-in-law pointed out the other night, quite astutely, that if I did a little more with marketing and Substack and YouTube, I should be able to get donations, maybe through Squarespace, subscriptions, or even sponsorships. She suggested I should work on getting a bed in this way. I must have looked tired, I guess.

But I’ve been staying up late reading Philip Pullman again, as I say, and making notes and podcasts, and corresponding with other readers for the benefit of their perspectives on it all. It’s an incredible privilege to connect with people all around the world through this project. The generosity of strangers never ceases to astonish me, and my gratitude for them sharing their time and ideas in this way–and, grudgingly, for the technology that facilitates our conversations, even as it eats away at the baseline of public discourse–only grows.

If someday I do turn some portion of all these recordings and researches into a salable publication, I’ll also be able to properly remunerate all my guests for their time with honoraria and grants, as I’ve dreamt of doing for a long time. For now, on all our parts, it’s unpaid labor, or in politer parlance, a labor of love.

To judge from the numbers, the internet wants to convince me that this love’s labor’s lost; but my strong hunch is that quality matters more than quantity, or at least, for my purposes of long-form commentary and analysis it does. If I can imagine that each one of those handful of listeners is someone like me–which I have to believe, or forfeit all the humility I pretend to own, as bedrock as anything about me and more important by far than fame or recognition of intellectual bona fides–then the data show that we’re doing just fine. I think I’m up to 50 subscribers!

On a recent episode of the podcast, David Nixon joined me to share his thoughts on The Book of Dust, and in the weeks since he’s followed up with a further recommendation: Paul Kingsnorth’s Against the Machine. When I hear about exciting leads like these in the orbit of my eccentric foci, Pullman’s books and those other great portrayals of religious thought in popular culture, golden age JRPGs such as EarthBound and Xenogears, I tend to perk up my ears. I found Philip Goff’s argument in Galileo’s Error persuasive as far as it goes, though I still have to read his more recent foray into Why? The Purpose of the Universe, no less. Iain McGilchrist, as far as I’m concerned, is a savant on the order of NT Wright, and their new books, The Matter with Things and The Vision of Ephesians: The Task of the Church and the Glory of God, respectively, similarly outrun my grasp as yet. And naturally, the Kingsnorth book is on hold at the library. I still haven’t finished my review of Kristin Poole’s Philip Pullman and the Historical Imagination, though that’s one I did manage to read and re-read, finding it excellent.

So for now I listen to their podcasts and videos. Once again, the internet comes to my rescue with its ambiguous riches. Search them up and see for yourself! (Or unexpectedly encounter them via another route entirely, like the Ephesians class in The Bible Project’s app…)

On the video game side of things, my eyes are bigger than my memory card and my appetite likewise exceeds all reasonable bounds, so more and more I’ve been following along with let’s plays rather than playing new games myself. The spirit is willing, the flesh is weak–and paternity leave is fleeting!

Prof Noctis has been my resource for the new Final Fantasy VII: Remake Intergrade release on Switch 2. While he takes advantage of “God mode” affordances included in the game to speed things up, he’s also made time thereby to share the work of other creators, commenting on video essays and discussing “homework assignments” in the form of essays written by the audience, among them a couple by yours truly. Supposedly these will be published eventually in some form as well. Most importantly, though, he’s simultaneously playing through the intriguing mod of the original FFVII dubbed the Shinra Archaeology cut, a translation and adaptation with additional content based on that project’s painstaking study of the original release. It is fantastic.

Maybe because I’ve been watching videos where people say “God mode,” and Alex has been uploading videos where he and I discuss the tropes of JRPGs, among the best-known of which is that “you kill God,” the almighty algorithm, with all the astuteness of a mother-in-law, deemed the following video likely to be of interest. While it takes a while to get going, once it does, it does not disappoint.

Note the subtitles:

Do you hear the voice of life…

Do you hear the voice of the earth…

We were once human…

Then just remember: you’re not a god. – Hitsujibungaku

Which pretty much sums up the many, many hours of discussions we’ve been having of those golden age FF games on the PlayStation.

Meanwhile, my other streaming mainstay, Moses Norton, The Well-Red Mage, has nearly completed his years-long project of playing every RPG released on the SNES in English localization, on original hardware. Having written one volume of a book about the experience and currently working on the second, he took some time to talk with me about it. I loved the book, difficult as the circumstances of its release proved, and I can’t wait to see the full version when it is ready.

Of all my serial interlocutors, there are few more devoted to their craft and more deserving of wider recognition than Moses; then to see that recognition come all too suddenly in the form of undeserved notoriety, followed by a slow and deliberate recovery of confidence and reputation, with steadily accumulating acknowledgment of the extent of the harms on all sides and the possibility of forgiveness at least broached if not realized–I’m fairly in awe of his willingness to stick with these old games, playing them on air for all us sinners, when the internet is just as complex as the people who attempt to use it, and our interactions there are liable to be just as fraught, with all the potential for misuse we are heir to, only magnified by its reach.

And I’m very excited to hear that he’s considering playing next that much lengthier list (however you slice it) of RPGs that were never released officially outside Japan, but for which the resources now exist to allow many more of us to experience them on hardware that is as close to the original as possible, and with the aid of fan-translations and other study aids, whether collaborators helping out on the stream or coding agents of one sort or another facilitating a quick trot or interpretation of the text onscreen.

I’m imagining a version of Tolkien Professor Corey Olsen’s Students of the Word or my friend Brian’s Quran study program for video games like MOTHER 2, which I’ve always wanted to play in the Japanese original, as well as all those games I don’t even know about beyond perhaps the names. Because we are only human, let’s hope our electronic critters will be faithful to the good intentions of those of us attempting to use them for such harmless, educational purposes, but wiser than we always are about going wherever they lead.

Wholesome Streamer Summer

As an alternative to Empty Stadium Summer, what about some Blitzball and theology? Don’t forget, it’s the Year of Myth in Games!

“So stankin’ good” – Professor Noctis c. 13 min in…

Not that I have the bandwidth to properly join in on the streams and play through FFX this summer, but I so admire that Prof Noctis is up to this right now and wanted to share it.

He also recently presented with Evan DeYoung on “Video Games in Higher Education” at PAX East under the alias Dr T Wade Langer, Jr. Some great insights there on the formation of identity and memory through gameplay!

For his dissertation, he wrote on Teaching Judeo-Christian Kingship Through Final Fantasy XV.

As a research project connected to his course on “Mythos to Logos” in FFXVI, he is engaged in using a bespoke Game Lab at UA to “qualitatively research how using a video game to teach theology impacts a student’s ability to objectively examine religious traditions through comparative study.”

And as a minister, he appeals to games to “speak theologically to nearly any audience.” It is life-affirming and life-saving work.

And somehow he found time to play Kenneth from 30 Rock? Pshaw! Just joshin’ ya.

Prof Noctis makes a great counterpart to The Bible Project, with their “One Story That Leads to Jesus” reading plan on the one hand and to Signum University, with their new Tutorials, on the other. It’s awesome to see the success he’s had and the growth since we first connected when he was Editor-in-Chief over on The Pixels.

Very soon, I promise, I will be sitting down to engage more critically with some of this content–and I’ll say in passing that I like the distinction Wade and Evan make in their PAX presentation between “content-creators” and “-curators”, because I, too, feel more comfortable in the latter designation. In particular, I want to dig into the dissertation, since it’s been a minute since I looked at it, and the video “What is Final Fantasy,” which (along with his sign at the wrestling arena) seems to have really put the FF Prof on the map, social-media-wise. From their conversation about Fantasian as the “Final Fantasy We Never Got,” I’m intrigued to consider the thesis that part of what makes an FF is its seeking to break a historical cycle… But until then…

Roll Tidus!

Empty Stadium Summer

Empty stadiums, arcade blues. Writing about games and reveling in learning, play, and art while there is so much else to worry about, and still enjoying the shimmering threshold of summer break–as I always say, still playing EarthBound, I just want to acknowledge nevertheless all the ways this could go sideways, and has already for so many.

Chelsea 2-0 LAFC in Atlanta last week opening the Club World Cup. Alex Grimm/Getty Images via CNN

Can we look at those empty seats and think of anything other than what has been going on across the country in LA, and with the funding of Qatar and the backing of the US a world away in Israel and Gaza?

And can we register sufficiently the juxtaposition of the birthday parade wrapped in assumed glory of the world’s premier military against the popular protests openly threatened with that very force?

Can we agree that it is possible to stand for the country, with all its baggage, and stand against its own overweening power? One would have thought these were settled questions, but then one’s history has been bifurcated and multifarious from the get-go.

Or is it too little to berate the angels of history, without going further and saying that only learning, play, and art, traced back to their very deepest roots have any hope of saving the world?

Among the news and news-like content, most of it bad, as ever, I’ve recently overheard some interesting, hopeful things about games:

‘And I’m now talking as an historian, looking back… big changes are not the creation of old guys like me… we’re not the people who have the ideas that will work to build social capital and to save America… I’m gonna be long gone. So first thing is go young and inspire the young people to come up with the new bowling leagues. It’s not gonna be bowling leagues, it’s gonna be something else. But almost surely will involve something of, of high tech. But it, it will involve real personal relations with other people–‘

‘Before you move on. A perfect example of that for me was Pokemon Go. So I I’m assuming neither of you played it, but I was, I was a huge Pokemon Go fan. Huge. Huge, huge. I think this was the best execution of a video game in the modern age because it was a video game that everyone played. It was on your phones. Yeah. Right. And the goal was to catch Pokemon. You don’t need to know what any of this is, just think of a game where you’re trying to catch little creatures. (Okay.) But what they did that was amazing was you had to catch the creatures in the real world. (Ah.) So they used your camera on your phone and you would literally have to run out into the streets to catch these digital creatures.

‘And so at first it was just like, oh, this is silly and this is fun. But I’ll never forget the joy I experienced when one night I was in New York and I was running with a group of people in Central Park–strangers at 11:30 PM–because someone had tweeted and told us that there was a Snorlax, which is one of the creatures. There was a Snorlax in Central Park. And Bob and Christiana, when I tell you there were, if I was just to estimate, there were like maybe 500 people from like little kids who had dragged their parents out of the house all the way through to like adults who are playing the game running. And I remember at one point one of the kids turned looked at me, well ’cause we’re all running ’cause there’s a time limit. You don’t know how long the creature will be there for. So we’re all running through Central Park together. And one of the kid turns, turns, looks at me, this kid’s like maybe like 14, 15. And he looks at me and he is like, he’s like “Trevor Noah!” He’s like, “you, you play Pokemon Go!” And he’s like, “now I know I’m in the right place,” and we’re running together.

‘But I what I, what I loved about it was it, to what you’re saying, it was the perfect culmination. It wasn’t the either/or. (Yeah.) We were all playing all digital game. It was the alloy. You could play the game at home and we were playing it at home, but you could not help but bump into other people who were playing the game as well in the real world. And it, it was such a beautiful– ’cause once the Snorlax was gone, all everyone could do now is talk. “Where are you from? (Yeah.) Hey, where do you live? (Yeah.) Where did you, what’s the best one you’ve caught?” What have you. And this was like the game won awards, by the way, even for getting people fit and running and moving it. Yeah. But I I, I love that. So like when you say the going young and figuring out the, the hybrid, I think there are ways to do it. ‘Cause some people would be like, oh, I don’t know if you can, I think we actually have seen one of the ways, and I know because I played it, but Yes. Okay, so what’s rule number two?’

‘Rule number two is go local. Go local…

(Trevor Noah in conversation with Robert Putnam, circa 56 minutes in, per the transcription)

And then on The Bible Project, they’re beginning a series on the theme of Redemption:

Jon: But if I’m in an arcade, right? You bring your kids to an arcade, and they get—
Tim: Oh.
Jon: And they get the tickets.
Tim: Redeem the tickets.
Jon: And you redeem the tickets for, like, prizes?
Tim: Mhm.
Jon: I think I would use—maybe use redeem, there.
Tim: Yeah.
Jon: Okay.
Tim: Yep. Okay. So we have, by our house, in southeast Portland—is one of Portland’s
oldest—
Jon: Oh, yeah.
Tim: Classic video arcades.
Jon: The nickel arcade.
Tim: Yeah. It’s called Avalon. The building’s a hundred years old. And it smells and
feels like it when you go inside.
[Laughter]
Tim: And they have accumulated this collection of—it’s, like, three big rooms. It’s—
actually, now, when I go with my kids—which I’ve really limited how often they can
go.
[Laughter]
Jon: They love going?
Tim: They love going. But you go into these dark rooms. It’s like a kid’s version of a
casino.
Jon: Yeah.
Tim: There’s no—
[Laughter]
Tim: Windows.
Jon: Totally.
Tim: There’s no external light.
Jon: Yeah.
Tim: It’s dark.
Jon: Yeah.
Tim: And the only light there is purple, and blue, and green—
Jon: Yeah.
Tim: And red from the games. And it’s just so—a cacophony of noise.
Jon: Yeah.
Tim: And it’s—for me, it’s oppressive.
[Laughter]
Tim: And, uhm—
Jon: And then you spend 20 dollars—
Tim: Yeah.
Jon: And you end up with like 200 tickets.
Tim: Exactly. But many of the games—some of the classic ones like Ski Ball and—
Jon: Yeah.
Tim: The basketball hoop either prints out tickets, or now, it all happens on these
little cards.
Jon: Digital—
Tim: Digital cards.
Jon: Tickets.
Tim: And if you get tickets, then they’ll accumulate on your card. And so then the, the
end of the ritual—it’s like a liturgy—
Jon: Yeah.
Tim: Is—
Jon: How many Tootsie Rolls can I get from these—
Tim: Going to the counter.
[Laughter]
Tim: And then they stand there, and these poor—
Jon: Oh my gosh.
Tim: Workers—
Jon: I know.
Tim: At the arcade—
Jon: Yeah.
Tim: God bless them.
[Laughter]
Tim: Just these indecisive, you know, wishy-washy ten-year-olds being like: “Do I
want the mint Tootsie Roll, or the blueberry, or the chocolate?” You know. And
they’re so patient. So what they’re doing, in that moment—is that my kids have
played these games, and they’ve earned this—
Jon: Tickets.
Tim: This value.
Jon: Yeah.
Tim: They’ve generated value.
[Laughter]
Tim: Right?
Jon: Yeah. Mhm.
Tim: Isn’t that right?
Jon: Yeah.
Tim: In the economy of the arcade—
Jon: Yeah.
Tim: They’ve generated value by winning these games. And then they can take that
value and then go look at a glass case with, like, cheap plastic laser guns or Tootsie
Rolls. And what they do is they lay a claim to that. They’ve accumulated value—
Jon: Yeah.
Tim: And they see something else of value. And they’re like: “I want that to be mine.”
And then you—
Jon: Exchange.
Tim: The exchange.
Jon: I’m exchanging my tickets for the laser gun.
Tim: That’s it. Yeah.
Jon: But you need like 2000 tickets for the laser gun.
Tim: That’s r—
[Laughter]
Jon: You’re not going to get that one.
Tim: Tot—it’s so ridiculous.
[Laughter]
Tim: It’s like somebody actually paid thirty dollars—
Jon: Yeah.
Tim: For a, a cheap—
Jon: Yeah.
Tim: Toy laser gun that breaks in a week. Anyway. So it’s that exchange of value.
Jon: An exchange of value.
Tim: Yeah. There’s something that I’m going to lay claim to, and that will be mine.
And then I do—I go through some process of transferring it into my possession. And
th—that whole process is, I think, what the word redemption, and or redeem
classically, means in English.
Jon: Okay. Is that the main meaning of the word that we’re translating from Hebrew
or Greek? …

(Relying again on the transcript, but give it a listen)

Of course it’s called the Avalon

So anyway. Part of what I’ll be doing this summer is still playing EarthBound and trying to learn Japanese yet, and part of what I’ll be doing, as ever, is singing along and listening for what I can hear of these Redemption Songs through the noise.