It’s 1997, and Squaresoft just released a game that many have called the greatest video game of all time.

I’m not here to defend or dispute that claim. In fact, I’m not here to talk about Final Fantasy VII at all (or at least beyond using it to contextualize our discussion). I think there’s plenty of folks talking about FFVII already—including the team developing a series of contemporary games that are part-remake, part-commentary on the original text of Square’s masterpiece.
Continue reading “A Crystal Darkly: The Growing Pains of Final Fantasy VIII and IX”